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Attacks 1 enemy . Deals 130% ATK Damage. 50% chance of inflicting Sear for 2 turns.
Lvl 2: Damage increased to 115%
Lvl 3: Damage increased to 120%
Lvl 4: Damage increased to 125%
Lvl 5: Damage increased to 130%
Attacks an enemy 5 times. Each hit deals 46% ATK damage. Upon a Crit, gains 10% AP.
Attacks an enemy 5 times. Each hit deals 46% ATK damage. Upon a Crit, gains 10% AP. Restores HP equal to 50% of the damage dealt.
Lvl 2: Damage increased to 42%
Lvl 3: Damage increased to 44%
Lvl 4: Damage increased to 46%
Lvl 5: Cooldown reduced by 1 turn
Attacks all enemies 3 times. Each hit deals 38% ATK damage and True damage. True Damage equals 5% of the enemy max HP, up to 50% of own ATK. The 3rd hit steals 10% of the target's AP.
Lvl 2: Damage increased to 32%
Lvl 3: Damage increased to 34%
Lvl 4: Damage increased to 36%
Lvl 5: Damage increased to 38%
Skill 1 can apply sear
Decent AoE attacker
Good early game DPS and Farmer of choice if Mona isn't used
Skill 3 still does AoE true damage
S2 and S3 now lost their true damage after nerf
Skill ups mostly improves damage, not worth using it on
Li Ling (Nezha) is a 5 stars Inferno Fighter esper in Dislyte.
Li Ling is one of the two guaranteed Legendary Espers you can pull at the beginning. He can be your primary fodder farmer since he also has self sustain on his skill 2. With his true damage nerf, he no longer is the best starter choice against Tang Xuan. While he does retain his true damage scaling on skill 3, it is heavily nerfed.
Overall, he is okay to use and can fit in most team comps as the main F2P DPS. He excels in Kronos as well , which is vital in getting the key equipment you need to gear your team. He is usable in both Apep and Fafnir, but does require a good relic set and a strong support team to keep him alive.
ATK +30%
C. RATE +20%
C. RATE
ATK%
HP% / ATK%
+35% Lifesteal
C. RATE
ATK%
ATK%
+40% C. DMG
C. RATE +20%
C. DMG
ATK%
SPD / ATK%
Level | Atk | HP | Def | Spd |
---|---|---|---|---|
1 | 331 | 3406 | 237 | 105 |
60 | 1204 | 12392 | 861 | 105 |
C. Rate | C. Damage | Acc | Resist |
---|---|---|---|
10% | 150% | 0% | 20% |