Heathcote

STATS

HP

2822

SP

342

ATK

348

DEF

280

M. ATK

286

M. DEF

253

SPEED

420

CRIT

343%

PROS & CONS

3 attacks with shield point reduction, regardless of enemy weakness

Has priority attack with swift jab

Decent wind coverage with single target and AoE (can lower shield points as well

Bonus damage against enemies weak to wind or dagger attacks

Self speed up buff

High SP consumption for skill usage

No self sustain

No team utility

Status ailment cure is only 20%

Heathcote

TIER

S

RARITY

5

JOB

Thief

ELEMENT

Wind

INFLUENCE

Power

RELEASE DATE

August 3rd 2022

SKILLS

Single Edge
Initial
18 SP / 170 Power

1-hit Dagger to Single Foe

Double Edge
Initial
26 SP / 180 Power

2-hit Dagger to Single Foe

Divine Speed
1 Star
24 SP

Grant Self 20% Speed Up for 3 turns

Double Ripping Assault
2 Star
35 SP / 160 Power

2-hit Dagger to All Foes

Howling Wind
2 Star
34 SP / 230 Power

1-hit Wind to Single Foe

Triple Burst
3 Star
46 SP / 195 Power

3-hit Dagger to Single Foe, lower Shield Point(s)

Upgrade level: 88
Show Upgrades ↓

SP Cost reduced from 46 to 38

Storm Burst
4 Star
52 SP / 160 Power

2-hit Wind to All Foes, lower Shield Point(s)

Upgrade level: 96
Show Upgrades ↓

SP Cost reduced from 52 to 42

Double Wide Burst
5 Star
52 SP / 160 Power

2-hit Dagger to All Foes, lower Shield Point(s)

Upgrade level: 99
Show Upgrades ↓

SP Cost reduced from 52 to 42

Swift Jab
5 Star
52 SP / 260 Power

Act faster during turn and deal 1-hit Dagger to Single Foe

Upgrade level: 100
Show Upgrades ↓

SP Cost reduced from 52 to 42

Chance Ailment Recovery at Turn's End
1 Star Passive

At the end of turn: 20% chance to recover from some of own status ailments

Where it Hurts III
3 Star Passive

Raise damage of Self by 20% when exploiting enemy weakness

OVERVIEW

Heathcote is a 5 stars Thief character in Octopath Traveler: COTC.

Heathcote is probably one of the top early game thieves for new players. If you have not gotten Viola, you may want to consider him. He will be power crept much later into the game with better thieves, but he will be relevant in the next few months at least.

One of Heathcote's top utility is that he can reduce shield points of any enemy by 2-3 just from his dagger and wind attacks. This will come at the cost of high SP cost, which is a big issue of his. He has access to decent single target and AoE attacks for both his dagger and wind attacks. With his self speed up buff, he is almost always going first in battle.

He also does bonus damage against enemies that are weak against wind or dagger attacks. His best attack, the Swift Jab, will always makes him go first even if the enemy or your ally is faster. This can be good or bad depending on certain situations, such as wanting Heathcote to go later, but he ends up going ahead of your buffer or debuffer, resulting him in doing less damage.

Unfortunately, he doesn't have any team utility buffs or debuffs, which makes him a selfish attacker, but a good one at that. Viola, on the other hand, will be more useful as she provides debuffs that benefits the whole team.

This will be your own call on whether you want to pull him or not. Below is Shizukatz's review and thoughts on him:

It is your choice!