C. Viper

RARITY

A

TYPE

Tech

CLASS

Attack

FACTION

Flame

SPEED

103

SKILLS

Seismic Hammer
Super AoE

Slams the ground heavily, dealing DMG equal to 138% of ATK to multiple targets within a small area. Afterward, performs Seismic Hammer 2 times at the furthest target, dealing DMG equal to 484% of ATK to it.

Show Upgrades ↓
 

1  Increases Smash DMG to 556% of ATK.
2  Smashes the furthest target 3 times.

The Perfect Agent
Passive

Gains 1x Armor Energy when performing a Super Combo or Combo.

Armor Energy: Increases DMG and Effect Accuracy by 5%. Stacks up to 5 times.

Show Upgrades ↓
 

1  Each stack of Armor Energy additional increases DMG reduction by 5%.
2  Each stack of Armor Energy additional increases Pressure by 5%.
3  Gain 2 stacks of Armor Energy upon entering the battle.

Burning Kick
2 AoE

Burning Kick causes a heavy hit to multiple enemies, dealing Flame DMG equal to 280% of ATK to each of them.

Detonation: Causes Flame DMG equal to 30% of ATK and removes all Burn debuffs. Each stacks of Burn raises DMG by 100%.
Base chance: Affected by Effect Accuracy and Effect Resist.

Show Upgrades ↓
 

1  Increases DMG to 308% of ATK. There's a 50% base chance to inflict Detonation.
2  There's a 100% base chance to inflict Detonation.

Emergency Combination
3

Smashes the ground to blast multiple targets 4 times, dealing Thunder DMG equal to 264% of ATK as well as Flame DMG equal to 264% of ATK to them.

Shock: Target takes Thunder DMG equal to 10% of ATK for each attack received for 6s. Stacks up to 10 times.

Show Upgrades ↓
 

1  The Thunder DMG is increased to 300% of ATK. Each instance of DMG has 40% base chance to inflict 1x Shock.
2  The Flame DMG is increased to 300% of ATK. Each instance of DMG has a 40% base chance to inflict 1x Burn.

OVERVIEW

C. Viper, is a A rarity Flame Tech character in Street Fighter Duel.

FIGHTING SPIRIT

Blazing Battle Boots
Combat Power: 98k
STAT BONUS
HP
18%
ATK
18%
DEF
15%
DMG Bonus
6%

SKILL UPGRADE

Skill: Master Spy
When other allied fighters perform a Super Combo or Combo, C. Viper has a 40% chance to gain 1x Armor Energy.
+5   Assist Skill: Takes effect when the fighter is in an assist position. When the assisted fighter performs a Super Combo or Combo, C. Viper jumps into the fray and performs Seismic Hammer at the enemy fighter in the rear position, dealing DMG equal to 121% of ATK.
+10   At 5x Armor Energy, Super Combo triggers an additional Smash.
+20   At 5x Armor Energy, performing a Combo will trigger an additional strike that deals AoE Flame DMG equal to 187% of ATK to targets within range.
+30   At 5x Armor Energy, further Armor Energy gained will be transferred to random teammates.