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All friendly fighters gain 2x Satsui no Iki no but lose 1% of their current HP. The first strike on the first target to the front deals Soul DMG equal to 525% ATK. Then, another strike deals DMG equal to 97% ATK to enemies within the area of effect.
Satsui no Iki: (Effects described here apply only to Evil Ryu's Satsui no Iki). Fighter takes 10% less Soul DMG and 5% less DMG for all other types of DMG. Their Pressure is also increased by 10%. Satsui no Iki last 30s and stack up to 10 times.
1 8% boost to the DMG deal with Dragon Slam for 1x Satsui no Iki active.
2
Dragon Slam is unleashed when the stack count of Satsui no Iki exceeds 3. Fighter has Super Armor while unleashing the skill and takes 50% less DMG.
Fighter gains 1x Satsui no Iki when deployed in the starting lineup. All friendly fighters lose 15% of their current HP, but deal 15% more DMG until the end of the battle. Shun Goku Satsu is unleashed when Dragon Slam or Shoryuken results in a kill, causing all friendly fighters to lose 1% of their current HP but gain another 1x Satsui no Iki. Shun Goku Satsu deals Soul DMG equal to 735% ATK to the enemy with the lowest HP by percentage, and character has Control Immunity when unleashing the skill.
1 Increases the DMG boost to 25%.
2
Increases DMG dealt with Shun Goku Satsu to 845% of ATK.
3
When an enemy uses Combo 3 when Evil Ryu has less than 60% HP, Shun Goku Satsu is unleashed on that enemy once. Triggers once per battle.
Skill cannot be unleashed by player. It is automatically unleashed once if, after Shoryuken is unleashed, the stack count of Satsui no Iki is greater than 5. Trigger interval: 18s. Deals Soul DMG equal to 382% ATK to one target. The enemy's Energy level is also lowered by 60 for every 1x Satsui no Iki active.
1 Every 1x Satsui no Iki expended lowers the enemy's Energy by 100.
2
Every 1x Satsui no Iki expended lowers the enemy's Energy by 120.
Skill cannot be unleashed by player. Automatically unleashed once when a teammate uses Combo 3. All friendly fighters lose 1% of their current HP but gain 1x Satsui no Iki. Fighter strikes 6 times at the enemy with the lowest percentage of HP, dealing Soul DMG equal to 750% of ATK. DMG dealt is increased by 8% for every 1x Satsui no Iki active.
1 When the fighter's Satsui no Iki stack count exceeds 3, skill will ignore a certain amount of the target's DEF, with the amount of being a given percentage of the HP already lost by the fighter.
2
When the fighter's Satsui no Iki stack count exceeds 3, skill will ignore any shields and DMG immunity effects active on the target.
Evil Ryu, is a A rarity Infernal Power character in Street Fighter Duel.