Mad Ryu

RARITY

A

TYPE

Power

CLASS

Attack

FACTION

Thunder

SPEED

103

SKILLS

Metsu Hadoken
Super Single Target

Sacrifices 15% of current HP to launch a powerful qi wave that delivers a heavy hit to the nearest target, dealing DMG equal to 825% of ATK. Each strike has a 20% base chance to inflict Weaken on the target.

Weaken: Decreases ATK by 5% for 15s. Stacks up to 10 times.
Base chance: Affected by Effect Accuracy and Effect Resist.

Show Upgrades ↓
 

1  Increases DMG to 909% of ATK.
2  Increases DMG to 954% of ATK. The 1st strike has a 100% base chance to inflict 1x Weakend on the target.

Enraged Heart
Passive

The first time HP falls below 50%, the fighter performs a Hadoken that delivers a heavy hit to the nearest enemy, dealing DMG equal to 420% ATK. This is considered a Trigger Skill.

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1  Upon defeating an enemy, a Metsu Hadoken is unleashed, dealing DMG equal to 560% of ATK.
2  The first time the fighter's HP falls below 30%, they unleash another Hadoken.
3  Hadoken has a 100% base chance to inflict Weaken on the target.

Crazy Hurricane Kick
2 Single Target

Sacrifices 10% of current HP to unleash a spin kick, striking the nearest enemy 4 times for DMG equal to 657% of ATK. While performing this skill, the fighter's Dodge is increased by 30%.

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1  The 1st strike dispels the target's shield.
2  Increases DMG to 723% of ATK. While performing this skill, the fighter's Dodge is increased by 50%.

Crazy Shoryuken
3 Single Target

Sacrifices 10% of current HP to charge a Shoryuken, which strikes the nearest enemy 3 times. This deals DMG equal to 930% of ATK.

Show Upgrades ↓
 

1  If the fighter's HP is below 30%, this skill ignores 30% of the target's DEF.
2  If the fighter's HP is below 50%, this skill ignores 30% of the target's DEF.

OVERVIEW

Mad Ryu, is a A rarity Thunder Power character in Street Fighter Duel.

FIGHTING SPIRIT

Dragon's Will
Combat Power: 99k
STAT BONUS
HP
9%
ATK
24%
Crit Rate
6%
Crit DMG
10%

SKILL UPGRADE

Skill: Metsu Shoryuken
Metsu Shoryuken replaces Crazy Shoryuken. Sacrifices 10% of the current HP to charge a Shoryuken and attack the nearest enemy 2 times, dealing total DMG equal to 930% of ATK. Ignores 30% of DEF.
+5   Assist Skill: Takes effect when the fighter is in an assist position. While the assisted fighter's HP is below 50%, they receive 20% of the assist fighter's ATK.
+10   All skills deal additional DMG equal to 15% of the fighter's missing HP (up to 100% of the fighter's ATK).
+20   When performing a Super Combo or Combo, the fighter converts 50% of their sacrificed HP into a shield for 12s.
+30   When performing a Super Combo or Combo, the fighter converts 120% of their sacrificed HP into a shield for 12s.