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Attacks 1 enemy and deals 120% ATK damage. Upon a Crit, deals extra 20% ATK damage.
Lvl 2 Damage increased to 105%
Lvl 3 Damage increased to 110%
Lvl 4 Damage increased to 115%
Lvl 5 Damage increased to 120%
Attacks 1 enemy 3 times, each hit deals 70% ATK damage. Gains Stealth for 1 turn after attacking. When Azure is in Stealth, increases damage by 30%. When Stealth ends, gain 30% AP.
Attacks 1 enemy 3 times, each hit deals 70% ATK damage. Gains Stealth for 1 turn after attacking. When Azure is in Stealth, increases damage by 30%. When Stealth ends, gain 30% AP. At the start of Azure's turn, gains Stealth for 1 turn.
Lvl 2 Damage increased to 63%
Lvl 3 Damage increased to 66%
Lvl 4 Damage increased to 70%
Lvl 5 Cooldown reduced by 1 turn
Attacks 1 enemy 4 times, with each hit dealing 60% ATK damage. Each debuff on the enemy grants 25% bonus damage, up to 150%. Upon killing the enemy, gains Stealth for 1 turn.
Lvl 2 Damage increased to 53%
Lvl 3 Damage increased to 56%
Lvl 4 Damage increased to 60%
Lvl 5 Cooldown reduced by 1 turn
Strong single target DPS
Skill 2 can give him stealth and bonus damage during stealth
Avoids getting targeted during stealth
Can also gain stealth on skill 3 if he kills the unit
Still can get hit by AoE attacks
Can be squishy if built full offense
Requires many debuffs on the enemy for bonus damage
Xiao Yin (Azure Dragon) is a 4 stars Flow Fighter esper in Dislyte.
Xiao Yin can really do some big damage when geared correctly. The thing is his skill 3 scales very well with debuffers. Think about Lin Xiao and Lu Yi, who can both apply many debuff stacks on bosses with their skill 3. Having 5 debuffs will give 125% bonus damage. Quite good. However, it requires good setup, so that can be unreliable at times.
His skill 2 usually will be his starter attack since it will grant him stealth after that. This allows him to not get targeted and stay safe from big damage attacks. Do keep in mind AoE attacks still hurt him though. Skill 3 is a finishing move and will give him stealth again if enemy is killed.
Stat wise, you want to look for:
ATK +30%
C. RATE +20%
C. RATE / C. DMG
ATK%
SPD / ATK%
SPD +25%
C. RATE +20%
C. RATE / C. DMG
ATK%
SPD
Level | Atk | HP | Def | Spd |
---|---|---|---|---|
1 | 256 | 2684 | 175 | 92 |
60 | 1159 | 12098 | 794 | 92 |
C. Rate | C. Damage | Acc | Resist |
---|---|---|---|
10% | 150% | 0% | 20% |