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Attacks 2 opponents in the back row with [110% ATK] and boosts the Hero's [Critical Hit Rate] by [30%] for 2 turns.
Attacks 2 opponents with [150% ATK] and recovers HP by [10% of DMG] if a Crit Hit occurs. Inflicts Additional DMG by 50% of the total recovery from the attack.
Attacks the opponent with the highest ATK by [265% ATK] and if Critical is made, stuns the opponent with 100% probability and other opponents with 70% probability for 1 turn.
15% ATK boost, 15% DMG Deflection, 10% Crit Hit Rate boost, 10% Crit Hit DMG boost.
5% ATK boosted per target of recovery through attack (up to 50%), goes into Sealed Soul Status for 2 turns when eliminated while another ally remains alive and the Seal is removed by recovering 50% of White's HP and boosting [30% ATK/30% Crit Hit Rate] for 2 turns when another ally is eliminated while in the Sealed Soul status. (1 time)
Free unit given early
Crit rate buff on skill 1
Skill 2 heals if it crits
Good single target damage with skill 3 that stuns target enemy and sometimes stun other enemies if he crits
Cannot be one shot and gains crit rate and attack buff when HP is depleted
Low base defense
AoE attack only hits 2 enemies
Needs high crit rate and crit damage to reach his full potential
Low base health