Wolverine

RARITY

JOB

Reticle

BLOCK

1

ATTACK SPEED

0.67

DAMAGE TYPE

Physical

MAX STATS

HP

N/A

ATK

N/A

DEF

N/A

RES

N/A

MIN STATS

HP

767

ATK

139

DEF

54

RES

51

OVERVIEW

Wolverine is a A type character in Path to Nowhere.

SKILLS

Range
Crossbow Latch
Basic Attack
Wolverine attacks with his crossbow, dealing (111% of Attack damage) Physical Damage each time.
Show Upgrades ↓
1   Damage multiplier increased to 119%
2   Damage multiplier increased to 127%
3   Damage multiplier increased to 135%
4   Damage multiplier increased to 145%
5   Damage multiplier increased to 154%
6   Damage multiplier increased to 165%
7   Damage multiplier increased to 176%
8   Damage multiplier increased to 188%
9   Damage multiplier increased to 200%
Range
Trap
Ultimate Skill 38 Energy Consumption
Wolverine sets a "Trap" on every grid in the target area. The traps exists for 15 seconds. When an enemy enters a grid with a trap, the "Trap" will be activated, dealing (100% of Wolverine's Attack damage) Physical Damage to all enemies on the grid and stunning them for 2 seconds. Up to 9 "Traps" can exist at a time.
Show Upgrades ↓
1   Damage multiplier increased to 107%
2   Damage multiplier increased to 114%
3   Damage multiplier increased to 122%
4   Damage multiplier increased to 130%
5   Damage multiplier increased to 139%
6   Damage multiplier increased to 148%
7   Damage multiplier increased to 158%
8   Damage multiplier increased to 169%
9   Damage multiplier increased to 180%
Hunt
When Wolverine's normal attacks hit enemies, Wolverine deals 4% increased damage for each grid between the enemies and Wolverine, up to 5 stacks.
Show Upgrades ↓
1   Damage bonus increased to 4.3%
2   Damage bonus increased to 4.6%
3   Damage bonus increased to 4.9%
4   Damage bonus increased to 5.2%
5   Damage bonus increased to 5.5%
6   Damage bonus increased to 5.9%
7   Damage bonus increased to 6.3%
8   Damage bonus increased to 6.7%
9   Damage bonus increased to 7.2%
Range
Lone Howl
When there are no enemies in a 3x3 square in front of Wolverine, he gains 10% Attack Increase bonus.
Show Upgrades ↓
1   Attack bonus increased to 10.7%
2   Attack bonus increased to 11.4%
3   Attack bonus increased to 12.2%
4   Attack bonus increased to 13%
5   Attack bonus increased to 13.9%
6   Attack bonus increased to 14.8%
7   Attack bonus increased to 15.8%
8   Attack bonus increased to 16.9%
9   Attack bonus increased to 18%

SPECIAL ABILITY DESCRIPTION

"Wolverine Exclusive Brand": When the Beast Trap is triggered, the damage of the next Crossbow Teeth will increase by 60/80/100%, and the number of enhancements can be stacked.

CHARACTERISTIC

A Sinner who is adept at Long-Distance Damage Output. Deals 5% more Damage, and another 5% more for enemies with broken Cores.

LEADER SKILL

Carnivore's Gift - When an enemy's core is broken, that enemy is inflicted with "Hunt" which reduces their Defense by 20% for 10 seconds.

SHACKLES

Right Tool

"Trap" stun effect duration is extended by 1 second.

Shackles Sync I

Normal attack damage +5%.

Hunter's Vision

After triggering "Trap", Wolverine adds "Hunting" mark to all enemies within grid range, reducing their Defense by 20% for 10 seconds.

Emotional Resonance

Ultimate Energy Consumption is reduced by 3 points.

Shackles Sync II

Normal attack damage +5%.

AFFINITY

1   Unlocked Data: Watch Record, Attack +5
2   Attack +5
3   Attack +6
4   Unlock Voice: Special Talk 1, Attack +6, Unlock Condition: Use a non-assistant wolverine to destroy 100 enemies
5   Attack +6
6   Unlock Data: Surveillance Records
7   Unlock Voice: Special Conversation 2
8   Unlock Voice: Special Conversation 3, Unlock Condition: Complete Wolverine's Review
9   Unlocked Data: Monitoring Record, Emoji
10   Unlocking Data: Monitoring Records, Unlocking Voice: Obedience is fully increased, Title: hunting, alone

CRIMEBRAND RECOMMENDATION

Early Game

Eastside: Dream

Description
Normal attack damage +15%.
Slot 1
Attack
1.8%-3.6%
Slot 2
Health
3%-6%
Slot 3
Normal Attack
3%-6%
Location
Resonance Anomaly (Wed.Sat.Sun), Memory Anomaly(Mon.Thu.Sun), Impression Anomaly(Tue.Fri.Sun)

Late Game

Turning: Zero

Description
Gain 3 Energy points after using Chief Skill. Can be triggered once every 10 seconds.
Slot 1
Attack
2.4%-4.8%
Location
Impression Anomaly(Tue.Fri.Sun)

Hope

Description
Initial Energy +5.
Slot 2
Health
4%-8%
Location
Resonance Anomaly (Wed.Sat.Sun)

Corridor Echo

Description
Initial Energy +8.
Slot 3
Attack Speed
5%-10%
Location
Memory Anomaly(Mon.Thu.Sun)