Abel

RARITY

A

TYPE

Power

CLASS

Tank

FACTION

Wind

SPEED

101

SKILLS

Heartless
Super Single Target

Catches the nearest target and strikes it 6 times, dealing DMG equal to 546% of ATK in total. The final blow has a 15% chance to interrupt the target's action. Meanwhile, the fighter gains a shield that blocks 3 hits for 5s.

Show Upgrades ↓
 

1  DMG increases to 628% of ATK.
2  Provides all teammates with a shield that can block 2 hits.

Man With No Past
Passive

When this fighter's skills generate a shield, they gain White Eye.

White Eye: Gains a 5% DEF Bonus and a 3% ATK Bonus for 10s. Stacks up to 5 times.

Show Upgrades ↓
 

1  White Eye stacks up to 10 times.
2  Each stack of White Eye increases DMG Rate and DMG Resist Rate by an additional 2%.
3  Each stack of White Eye additionally increases Parry Rate by 5% and Parry Power by 20% of DEF.

Marseilles Barge
1 Single Target

A charged attack that deals DMG equal to 185% of ATK to the nearest target. Grants all teammates a shield that blocks 1 hit for 5s.

Show Upgrades ↓
 

1  Gain 1x Dodge UP.
2  The shield now blocks 2 hits.

Tornado Throw
2 Single Target

Lifts the nearest target and hits it 4 times in a row, then throws the target into the air, dealing DMG equal to 412% ATK in total with a 25% base chance to Stun the target for 3s.

Stun: Cannot move, attack, or use active skills.
Base chance: Affected by Effect Accuracy and Effect Resist.

Show Upgrades ↓
 

1  Gains a shield that blocks 2 hits and lasts 5s.
2  Increases DMG to 474% of ATK and the base chance to Stun the enemy to 40%.

OVERVIEW

Abel, is a A rarity Wind Power character in Street Fighter Duel.

FIGHTING SPIRIT

Animal Tenderness
Combat Power: 99k
STAT BONUS
HP
24%
ATK
15%
DEF
21%
Parry Rate
6%

SKILL UPGRADE

Skill: Hurricane Bash
Shields applied to teammates increase their Crit Resist by 10%. Shields applied to the fighter themselves increase their Crit Resist by 20%. Both effects last 10s and do not stack.
+5   Assist Skill: Effective when a fighter is in an assist position. At the start of battle, Assist Fighter receive 2x Shield that blocks DMG. And in the following process, Assist Fighters receive extra 1x Shield every 8s.
+10   Gains a shield that blocks 2 hits and lasts 5s when receiving Crit DMG. Trigger interval: 7s.
+20   Teammates gain a shield that blocks 2 hits and lasts 5s when receiving Crit DMG. Trigger interval: 7s.
+30   Teammates receive 1x additional stack of the shield. The fighter receives 2x additional stacks of the shield.