Beast Zangief

RARITY

A

TYPE

Power

CLASS

Balanced

FACTION

Wind

SPEED

116

SKILLS

Wind Wolf Assault
Super Single Target

Unleashes a deafening roar and attacks swiftly with claws. Strikes the nearest target 2 times, dealing DMG equal to 587% of ATK in total. Gains 20% Speed for 8s once the skill initiates.

Show Upgrades ↓
 

1  Increases DMG to 646% of ATK. Duration of the Speed bonus extended to 12s.
2  Increases the Speed of other teammates by 10% for 12s.

Wild Nature
Passive

When the battle begins, each point of extra Speed grants the fighter a 0.3% DMG Reduction. Stacks up to 30% and lasts until the battle ends.

Show Upgrades ↓
 

1  Increases Speed by 10 for 8s at the start of battle.
2  When the battle begins, each point of extra Speed grants the fighter/other Wind Faction teammates 0.4%/0.2% DMG reduction. Stacks up to 40%/20% and lasts until the battle ends.
3  When the battle begins, the fighter gains 50 Speed for 8s.

Beast Smash
1 AoE

Unleashes a deafening roar at opponents. Strikes the nearest target 3 times, dealing DMG equal to 383% of ATK in total. The final blow has a 50% chance to inflict 1x Bleed.

Bleed: Loses HP equal to 1% of max HP per second, up to 10% of ATK. The effect lasts for 10s and stack up to 3 times.
Grave Injury: Decreases healing received by 10% and increases Bleed DMG by 10% for 10s. Stacks up to 5 times.

Show Upgrades ↓
 

1  100% chance to inflict 1x Bleed against targets with Grave Injury.
2  Each point of extra Speed increases this skill's DMG by 0.5%, stacking up to 200% of the skill's original DMG. The final blow now has a 100% chance to inflict 1x Bleed.

Wild Beast Spin
2 AoE

Spins into a tornado that strikes each target within range 7 times, dealing DMG equal to 455% of ATK to each target. Each strike has a 10% base chance to Stun the target for 1s.

Stun: Cannot move, attack or use active skills.
Super Armor: Cannot be knocked back.
Base chance: Affected by Effect Accuracy and Effect Resist.

Show Upgrades ↓
 

1  DMG increases to 525% of ATK.
2  Gains Super Armor during skill use.

OVERVIEW

Beast Zangief, is a A rarity Wind Power character in Street Fighter Duel.

FIGHTING SPIRIT

Wolf King Atomic Armor
Combat Power: 98k
STAT BONUS
HP
21%
ATK
18%
DEF
12%
Effect Accuracy
12%

SKILL UPGRADE

Skill: Wolf King
Regular attacks additional trigger a Stomp that deals DMG equal to 120% of ATK with a 30% base chance to Stun the target for 2s.
+5   Assist Skill: Effective when fighter is in an assist position. When the battle begins, strikes multiple targets within range 7 times, dealing DMG equal to 128% of ATK to each one of them. Increases Speed of all allied fighters by 20 for 8s after the skill is used.
+10   When Stomp triggers, the fighter recovers HP equal to 60% of ATK.
+20   Stomp now affects all enemies within range, and its DMG is increased to 180% of ATK.
+30   Removes the Control effect inflicted on the fighter immediately and triggers King of the Beasts Spin, striking all targets within range 8 times and dealing 300% DMG to each of them. While performing this attack, the fighter gains Super Armor. Trigger interval: 15s.