Guile

RARITY

A

TYPE

Power

CLASS

Attack

FACTION

Wind

SPEED

104

SKILLS

Sonic Hurricane
Super AoE

Charge and release a spinning wave which lands a heavy hit on the nearest enemy for DMG equal to 106% of ATK. Additional, trigger an explosion that hits multiple enemies for 317% of ATK and inflicts 1x Armor Break.

Armor Break: Decreases DEF by 3% for 15s. Stacks up to 10 times.
Base chance: Affected by Effect Accuracy and Effect Resist.

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1  The explosion causes 30% additional DMG to enemies with more than 70% HP.
2  The explosion inflicts 1x Armor Break.

Knife Edge
Passive

30% chance of gaining Saber when dealing ranged DMG to an enemy. Lasts 15s. Trigger interval 5s.

Saber: Each allows the fighter's attacks to ignore 7% of enemy DEF. Stacks up to 5 times and cannot be dispelled.

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1  Trigger interval: 2.5s.
2  Increases the chance to receive Saber to 50%.
3  Trigger interval: 0.5s.

Sonic Blade
1 Single Target

Charges and hurls three sonic waves at the nearest target to deliver heavy hits, dealing DMG equal to 417% of ATK in total. Each strike has a 15% chance to inflict 1x Armor Break.

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1  Increases DMG to 469% of ATK. Obtains 1 stack of Saber when unleashed.
2  DMG increases by 25% when HP is higher than 90%.

Somersault Explosion
3 AoE

Vaults backward several times and strikes multiple targets within range 3 times, dealing DMG equal to 502% of ATK to each target.

Show Upgrades ↓
 

1  Increases the DMG dealt to enemies to 552%. At 3x Saber the fighter consumes 2x Saber to trigger an additional explosion that deals AoE DMG equal to 288% of ATK.
2  At 5x Saber, the final kick consumes 4x Saber to trigger 2 additional explosions that deal AoE DMG equal to 288% ATK.

OVERVIEW

Guile, is a A rarity Wind Power character in Street Fighter Duel.

FIGHTING SPIRIT

Hero Breastplate
Combat Power: 99k
STAT BONUS
HP
9%
ATK
24%
Pressure
6%
DMG Bonus
6%

SKILL UPGRADE

Skill: Saber Kick
Saber Kick replaces Somersault Explosion. Kicks out a sonic blade that strikes multiple targets within range 2 times, dealing DMG equal to 522% of ATK to each of them and inflicting 1x Armor Break. Consumes 1x Saber when possible to increase this skill's DMG by 20%. At 3x Saber, the skill consumes 2 more stacks to trigger an explosion. the skill consumes 2 more stacks to trigger an explosion. At 5x Saber, it consumes 4 more stacks to trigger 2 explosions. Each explosion deals AoE DMG equal to 288% of ATK.
+5   Assist Skill: Takes effect when the fighter is in an assist position. 25% chance to gain Saber when the assisted fighter deals ranged DMG. Stacks up to 5 times and last 15s. Trigger interval: 8s.
+10   Saber Kick increases DMG Resist by 30%.
+20   Immune to control and obtains Super Armor when unleashing Saber Kick.
+30   Saber Kicks's bonus explosion effect no longer consume Saber.