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Flow
Deals damage to a target equal to 120% of ATK, with a(n) 100% chance to reduce their AP by 15%.
Lvl 2 Chance to trigger increased to 75%
Lvl 3 Damage increased to 105%
Lvl 4 Chance to trigger increased to 80%
Lvl 5 Damage increased to 110%
Lvl 6 Chance to trigger increased to 90%
Lvl 7 Damage increased to 120%
Lvl 8 Chance to trigger increased to 100%
2 Heals a teammate equal to 15% of their max HP plus 160% of Yao Ji’s ATK. Each 10% of max HP lost grants an extra 10% healing.
Lvl 2 Healing amount increased to 160%
Lvl 3 Cooldown reduced by 1 turn(s)
3 Heals all allied Espers equal to 15% of their max HP plus 100% of Yao Ji’s ATK.
Heals all allied Espers equal to 15% of their max HP plus 100% of Yao Ji's ATK, and grants the entire team immunity for 2 turns.
Lvl 2 Healing amount increased to 90%
Lvl 3 Healing amount increased to 100%
Lvl 4 Cooldown reduced by 1 turn(s)
Good healer with low cooldowns
Can provide team immunity after skill 3 is ascended
Can reduce enemy AP on skill 1
Strong in Kronos and Apep dungeon
Low base speed
Lacks damage
No debuff cleansing abilities
Chang Pu (Yao Ji) is a 3 stars Flow Support esper in Dislyte.
Chang Pu is a easy to get healer early in the game as long as you keep pulling. Her skill 3 immunity and heals will be clutch when it comes to keeping your team healthy. She has high base health and decent defense, so she won't die easily as long as you gear her well. Her skill 2 is a single target heal and can be useful in keeping low units healthy as it has a low cooldown.
She will be your F2P Kronos and Apep healer if you are unable to get Ye Suhua or the more powerful 4/5 star healers or cleansers.
The biggest drawback of Chang Pu is that she doesn't have cleansing abilities. This means that she can put on immunity, but it isn't useful if enemies already debuffed you. She isn't effective if enemies are faster and they can debuff you before she can do anything.
She also has slow base speed, so it will be hard to have her go first ahead of faster units. Despite all her downsides, she is still very viable even into late game as a good healer. Don't sleep on her!
She is also very good in Apep:
https://www.youtube.com/watch?v=vB7YdvIOSR4
Abiding Panacea x4
Healing Efficacy +30%
Adamantine x2
All allies start battle with a Shield equal to 15% of max HP. Lasts 2 turns.
HP% / DEF%
HP% / DEF%
HP% / Flat HP
Abiding Panacea x4
Healing Efficacy +30%
The Light Above x2
Begins the battle with Immunity, which lasts for 1 turn.
HP% / DEF%
RESIST% / HP%
HP% / DEF%
Ocean Waves x4
Grants 30% chance of reducing all ability cooldowns by 1 turn at the start of each turn.
The Light Above x2
Begins the battle with Immunity, which lasts for 1 turn.
HP% / DEF%
HP% / DEF%
SPD
Wind Walker x4
SPD +25%
Adamantine x2
All allies start battle with a Shield equal to 15% of max HP. Lasts 2 turns.
HP% / DEF%
DEF% / ATK%
SPD
ATK%
DEF%
SPD
RESIST%
Flat ATK
| Level | Atk | HP | Def | Spd |
|---|---|---|---|---|
| 1 | 180 | 2247 | 157 | 94 |
| 60 | 963 | 12081 | 850 | 94 |
| C. Rate | C. Damage | Acc | Resist |
|---|---|---|---|
| 10% | 150% | 0% | 20% |
Basic Flow Wave x5
Basic Flow Wave x10
Basic Flow Wave x15
Advanced Flow Wave x5
Advanced Flow Wave x10
Elite Flow Wave x5
Advanced Flow Wave x15
Elite Flow Wave x10
Advanced Flow Wave x20
Elite Flow Wave x16