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Deals damage equal to 120% of ATK to a target plus damage equal to 80% of ATK to 2 other random enemies. Grants a Scorch, Death, or Shackle Enchantment prior to each attack for 1 turn. Imbues damage with all current Enchantments.
Lvl 2 Damage dealt increased to 105%
Lvl 3 Damage to additional targets increased to 70%
Lvl 4 Damage dealt increased to 110%
Lvl 5 Damage to additional targets increased to 80%
Lvl 6 Damage dealt increased to 120%
Attacks an enemy after absorbing all current Enchantments, dealing damage equal to 170% of ATK. This attack restores the caster's HP equal to 10% max HP per absorbed Enchantment.
Gains a Shield equal to 10% of max HP for 2 turns, and absorbs all Enchantments. Each Enchantment increases the Shield strength by 5% of max HP and heals 10% of max HP. Attacks 1 enemy, dealing damage equal to 170% of ATK. Each Enchantment absorbed increases damage by 10%.
Lvl 2 Damage increased to 180%
Lvl 3 Damage increased to 190%
Lvl 4 Damage increased to 200%
Lvl 5 Cooldown reduced by 1 turn(s)
Grants Scorch, Death, and Shackle Enchantments for 2 turns before attacking all enemies twice, each dealing damage equal to 60% of ATK.
Scorch (Undispellable): Inflicts Diseased for 2 turns upon damaging the target.
Death (Undispellable): Inflicts additional damage equal to 5% of the target’s max HP (under 50% of ATK) upon dealing damage.
Shackle (Undispellable): Has a 40% chance to inflict DEF Down for 2 turns upon damaging the target.
Lvl 2 Damage increased to 55%
Lv 3 Damage increased to 60%
Lvl 4 Cooldown reduced by 1 turn(s)
Strong single target DPS with good survivability
Self sustain with skill 2 lifesteal and shield protection
Skill 3 can prevent enemy healing and apply defense break
Low skill cooldowns
Skill 1 debuffs is random unless skill 3 is used first.
Can be rather stat hungry (requires top relics to do well)
Tang Xuan (Sun Wukong) is a 5 stars Wind Fighter esper in Dislyte.
Tang Xuan is a solid DPS unit that can help you in both PvE and PvP. He is versatile that he can switch from offense to defense if needed in the form of skill 2 (grants barrier and some healing). Skill 3 hits hard and gives him his special buffs that can debuff the enemy via defense break and diseases (unhealable) and some additional damage under 50% HP.
His skill 1 will grant him a random buff that is available from skill 3 (Scorch, Death and Shackle). This can be unreliable at times but it is a nice added bonus. Since he has debuffs, he will also need some accuracy, especially in end game content. Otherwise, it can be given up and just focus on his offensive stats. Due to this, he is hard to gear for early game players due to the stat requirements for him.
He excels in PvE content such as Cube Miracles, Temporal Tower and Story Mode. He also does quite good in PvP, but will require a good supporting cast.
+35% Lifesteal
C. RATE +20%
C. RATE / C. DMG
ATK%
ATK%
ATK +30%
C. RATE +20%
C. RATE / C. DMG
ATK%
SPD / ATK%
+40% C. DMG
C. RATE +20%
C. DMG
ATK%
SPD / ATK%
+35% Lifesteal
Grants a 25% chance of using Counterattack upon taking damage.
C. RATE / C. DMG
ATK%
ATK%
Level | Atk | HP | Def | Spd |
---|---|---|---|---|
1 | 318 | 3406 | 251 | 99 |
60 | 1160 | 12392 | 912 | 99 |
C. Rate | C. Damage | Acc | Resist |
---|---|---|---|
10% | 150% | 0% | 20% |