Echo

Echo

RARITY

RESONANCE

Attack

ELEMENT

Volt

TRAITS

1200 Points

When teamed up with Echo, allies within 10 meters around Echo gain a damage boost of 4% (excluding Echo).

4000 Points

When teamed up with Echo, allies within 10 meters around Echo gain a damage boost of 6% (excluding Echo).

OVERVIEW

Echo is the weapon wielder of Thunderous Halberd and is a SR Attack character with Volt attacks in Tower of Fantasy.

Associated Weapon

Thunderous Halberd

RARITY

RESONANCE

Attack

ELEMENT

Volt

Charge

7.00

Shatter

11.00

STATS

MIN
MAX

Attack

1

N/A

Health

753

N/A

Resist

3

N/A

Crit

N/A

N/A

Weapon Primary Effect

When the weapon is fully charged, the next attack will paralyze targets for 1 second and electrify them for 6 seconds, negating all buffs and dealing damage equal to 106.00% of ATK. Targets can't receive any buffs for the next 6 seconds.

Weapon Effect

1 ★

Increase shatter by 15% after shattering the targets shield, increase all teammate's ATK by 15% for 30 seconds. This cannot be stacked.

2 ★

Increase the current weapon's base HP growth by 10%.

3 ★

After hitting a target with Moonchaser, reduce their ATK by 5% and increase the user's ATK by 5% for 15 seconds (effect can be stacked up to 3 times by hitting multiple targets). Effect is doubled to grievous targets.

4 ★

Increase the current weapon's base ATK growth by 20%.

5 ★

Double the stun duration from dodge skills.

6 ★

Discharge skills deal more damage the further it travels, up to 100% more damage.

NORMAL SKILLS

Thrust

While on the ground, swing the long spear to attack 5 times in a row.
First Attack: Deal damage equal to 24.7% of ATK + 1 and knock the target back a short distance.
Second Attack: Deal damage equal to 22.6% of ATK + 1 and knock the target back a short distance.
Third Attack: Deal damage equal to 47.2% of ATK + 2 and knock the target back a short distance.
Fourth Attack: Deal damage equal to 65.2% of ATK + 3 and knock the target back a short distance.
Fifth Attack: Deal damage equal to 114.95% of ATK + 6 and knock the target back a short distance.

Jumping Strike

While airborne, tap normal attack to attack 4 times in a row in the air.
First Attack: Deal damage equal to 27.4% of ATK + 1.
Second Attack: Deal damage equal to 23.2% of ATK + 1.
Third Attack: Deal damage equal to 45.8% of ATK + 2.
Fourth Attack: Deal damage equal to 110% of ATK + 6.

Crashing Drive

Tap and hold normal attack while airborne (or tap when a target is selected), or tap normal attack while climbing, jumping backward, or using the Jetpack to trigger Crashing Drive. While falling, deal damage equal to 8% of ATK + 1 each hit. Upon landing, deal damage equal to 48.5% of ATK + 3 and knock the target down.

The higher the location is when triggered, the higher the damage dealt, up to 600% of ATK.

Spear Flurry

After the third normal attack, hold the normal attack button to trigger Spear Flurry.
Strike the target and knock them into the air, dealing damage equal to 49.2% of ATK + 3. Tap again to continue attacking the airborne target, dealing up to 98% of ATK + 5 damage to a single target.

Sneak Attack

Thrust the spear forward, dealing damage equal to 570% of ATK + 30.

DODGE SKILLS

Dodge

Dodge right before getting hit to activate a Phantasia, which reduces the speed of enemies within the area. Cooldown 15 seconds. While Dodging, you gain hitstun immunity for 0.5 seconds.

Flying Kick

Tap normal attack during the short perfect dodge window (tap an arrow button before dodging) to trigger Flying Kick. Once hit the target, deal damage equal to 72% of ATK + 4, knock the target back significantly, and stun enemies for 1 second or 0.5 seconds to Wanderers.

Lunging Smash

Tap normal attack during the short period after dodging to trigger Lunging Smash.
Slam the long spear into the ground, dealing damage equal to 52.8% of ATK + 3 and knocking targets into the air.

WEAPON SKILL

Moonchaser

Launch the target into the air and go airborne, dealing damage equal to 127.5% of ATK + 7. Cooldown: 25 seconds.

DISCHARGE SKILL

Thunderclap

When a weapon is fully charged or triggers Phantasia, switching to this weapon from another weapon removes all debuffs from the wielder, who jumps in the air and throws a lightning spear that causes area explosion to deal 296.7% x ATK + 16 damage plus paralyzing the target for 1 second.

MATRICE RECOMMENDATIONS

Uproot (Echo)

SET BONUS

3-set

Using a discharge skill to switch to the current weapon grants 80/100/120 weapon charge.